MAJ3R: "Not afraid of any team"
We managed to sit down with Engin 'MAJ3R' Kupeli, who plays for Team Turkey at The World Championships 2016, to get more information about their boot camp for this event and the future of his CS career.
Turkey were dominant so far at TWC, winning all five of their matches so far, and some of them in an extremely convincing fashion.
With that in mind, Engin "MAJ3R" Küpeli took a few minutes to talk with HLTV and shed some light on the boot camp and their team in general.
Let’s start the interview with your preparation, as that is something a lot of teams talked about when Turkey was mentioned. What did you do in the weeks coming up to the event?
I think some teams gave you false information – I was in Turkey for five days, but it was including the weekend so we only played for about two days. We prepared one tactic for each map, it’s not a lot, and we didn’t boot camp for two weeks as some said. But I play for Space Soldiers sometimes so I know how they play and we have an advantage in that.
I do think we came prepared better than other teams, I don’t know about Canada, maybe they practiced something, Sweden practiced a lot online… but the key in this tournament is the communication, the ability to play together even if there is a new player in the roster.
So for team Turkey you have three Space Soldiers players, you, who stood in for the team for WESG and Calyx for the fifth. Why did you pick Calyx instead of some other Turkish talent?
It depended on the balance of the team. We have three players from Space Soldiers: paz, XANTARES and Despe. Despe is the main sniper so we had that, and I’m a leader in my team Millenium so I replaced TuGuX, who leads Space Soldiers. I lead here at the tournament as well. For the last spot, we picked Calyx because we needed a strong rifle and he is that, and on the second best team in Turkey - DarkPassage. But there is a lot of younger, very strong players in Turkey as well, but Calyx was picked – the decision was on our coach and manager Hardstyle, who is in charge of the lineup.
MAJ3R noted the coach Hardstyle as an important part of the team
So far it’s been great for you in the tournament, the only tough match was against Denmark so far, what do you think the toughest opposition for you here and who do you want to avoid in the playoff?
I’m not afraid of any team, but we have two complicated matches left – Sweden and Canada, and these matches are going to be very important for us because we want to show them we are better than them. I think Canada is the best team here together with Denmark. The team I want to avoid is maybe Denmark early, so we can play them in the final.
The patch rolled out today, including the return of graffiti and some minor fixes. How do you feel about this?
I’ve played 1.6 so it’s nice for me to see them again. But they will be paid, right? So that will also mean some nice money for Valve my friend.
Any shout-outs or things you want to mention?
I want to say that the organization here has been great, they’ve been taking care of us like nice, I didn’t expect it to be so good. Also, I want to mention our manager Hardstyle, who has been doing a lot of good work in the shadows. Sometimes the key of the success is because Hardstyle came and made a tactic or said something that helped the team. He is very deep in CS, he’s an analyst and also a long time player.
One last thing, you told me you are not a full-time player at the moment, what are your plans for after this tournament?
The situation at Millenium is complicated at the moment, and yes I work as well. My expectation is to keep playing but I’ll maybe stop as I’m getting older and I’m not making enough money to survive from CS. Sometimes I don’t play CS for one week due to obligations and then I cannot play on my past level - because in 1.6 I was OK, but now I’m not so good. I mean, I’m okay for now as I can still help my team with leading and perform in the clutch situations, so I’ll take it from there and see where it goes.
Professeur writes for HLTV.org and can be found on Twitter.