STYKO: "I still have to learn some of the positions"
After mousesports survived their elimination match against Heroic, we grabbed Martin "STYKO" Styk to reflect on their disappointing showing at DreamHack Masters Malmö and get his point of view on the matches here at ESG Tour Mykonos.
Let's first reflect on Malmö, where you lost two games in a row in fairly one-sided fashion, what did you think of your performance there and why it went wrong?
Well, the event felt pretty good for us as players, I think DreamHack really stepped up, this was my first Malmö and first Masters, so it was my first experience, but I felt like they did everything they could for the players. So, first of all, props them.
Second of all, our performance, it's true that it wasn't that good despite being in one of the hardest groups team-wise and map pool-wise for us. We just simply didn't have enough preparation, I would say, it's an obvious excuse, but it's true when you have like two hours played in a new position that you have to play against a team that has been established for almost two years like SK, FaZe, Gambit, or whoever. So FaZe and Gambit both did a good job despite their new lineups, but their positions didn't change that much, so it was hard to play against them.
You touched on the map pool, I imagine having had about 10 days of practice overall, it was hard for you to get it together and figure out which maps you're good on...?
Yes, definitely, it was hard. We tried to practice all seven maps, because we obviously didn't know which ones would fit us the most. We played all maps, some of them more, some of them less, but overall, it wasn't enough. We didn't prepare enough, it was also partially our fault, partially it was the sponsoring stuff that we had going on at gamescom, so that took some of the time as well. We didn't feel prepared, but we felt like we could do more damage than we actually did, just based on skill, but the opponents were prepared better, I guess.
Coming over to here, there was little time between the events, did you get a chance to go over your play and find out what needs to be fixed for Mykonos?
As I said, we had a little bootcamp in Malmö, because we could practice straight from the hotel. We even attended the open quals for EPICENTER, which we failed unluckily in the very last round against Space Soldiers. That was our mini bootcamp, that's when we tried to figure things out, tried new setups, new strats. It wasn't that easy, because oskar didn't feel well health-wise, so we were playing with the coach in some of our practices, just us four trying to figure out the setups and everything, so the coach would step in and play AWP instead of oskar.
What happened after the 14-5 lead you had against SK in your first match here on Inferno, why were you unable to close it out?
That's the part that I said before, for example, on Inferno, we knew we didn't have that good of a CT side, T side was much easier for us, because we could create the gameplan that we could follow. It's much different on the CT side, you have to adapt instead of making the plays. Obviously you can sometimes make a play, but most of the game you are trying to adapt and read the enemy.
As I said before, banana for me is a fairly new position, we have had like five praccs overall, which is like one hour of gameplay on banana. I definitely don't feel good enough there yet, but chrisJ is trying to help me out, we try different setups, double AWP setups, playing with rifles... They just felt the game better, because they are used to it more than us, I guess that was one of the reasons, we lost almost 10 rounds in a row, but they weren't straightforward rounds, it was close, there were clutches, I remember there was a 1v2 that we lost because of a little miscommunication. We could have closed it out, definitely, I guess experience just kind of ruined it for us and SK were just playing better despite being behind that much.
The Heroic series seemed much more comfortable for you, two straight-forward maps, did you expect the Danes to put up more of a fight?
Well, we did expect a bit more, Heroic were one of the teams that we actually practiced with this lineup. We remembered some things they did on Inferno, so we were comfortable with that map being in the pool. Also, we showed against SK that we could play Inferno despite the loss. That was the map that we would be comfortable playing.
It came down to Train and Nuke in the end, and on Train we had played them as well. We remember some of the stuff and we just played our game, we didn't counter-strat them at all, we were just trying those few approaches that we have. And Nuke was pretty straight-forward as well, clutches by oskar helped a lot, but I think even without them it would be a fairly good game for us, something like 16-12. The scoreline was so one-sided because of the clutches that we won.
What will be different this time against Gambit, who you played at Malmö like you said, what can you do better in the best-of-three?
Back to Malmö, that was our opener and we felt super comfortable, because we practiced them once on Train that we ended up playing as well, and we beat them really hard. I know practice results don't matter much, but we, or at least I, felt really comfortable that they didn't figure out how to play against us. The opposite was true and they read us pretty well, so here we're definitely looking for revenge.
What to expect from the game... I think it's going to go to three maps, I feel like our map pool isn't strong enough to beat Gambit 2-0, but at the same time, I think we're capable of fighting back, so I don't think it will be 2-0 in the end. Obviously we want to win, but it's going to be a hard battle. I think things like eco wins and forcebuy wins will determine the result.
Tell me about your point of view in mousesports, it's not been about a month since you joined up, how have you adjusted to your role, has it changed at all?
It didn't change much for the past couple of weeks. When me and suNny joined, we figured out our roles and positions. We didn't have much practice as I said, so even if it doesn't work, we're still trying to fix it instead of changing it straight away. Some of the positions and roles fit me better, suNny as well, some of the positions I still have to learn. I'm constantly watching demos, talking with the coach after the games, what could be better, which is the correct way to play. The roles and positions are comfortable for us so far, obviously it may not look that way on the server, because every round we can experience something that never happened to us before. We need to adjust to every scenario that can happen on the map and that obviously takes time.
Team-wise, I would say we're pretty good friends already, we used gamescom as a teambuilding activity, where we had to meet the sponsors, also Malmö became a little bit of a teambuilding activity, because we got knocked out that early, so we got a little bit more time to spend together. And we arrived here in Mykonos two days prior to the tournament, which we used as a teambuilding as well, we spent time together, we talk about different things than CS, and as I said before in a previous interview for HLTV, I think that's a really important part within the team to be friends outside of the game as well. That makes the team powerful even when hard losses come.
What about compared to HellRaisers, has your role changed a lot now that you've kind of taken after denis in the supportive role?
I can adjust depending on the buy, depending on the positions, but mostly I am playing the support roles, trying to support people around me with nades or holding chokepoints or sometimes playing a site alone, depending on the map. So, it didn't change much from HellRaisers, but I feel like it's much easier and much more comfortable for me to support these players. I don't know why it is, maybe the individual peak is a little bit higher than in my previous team. It might be that, I don't know, it's just my first impression from those few games that we played that I feel comfortable. I feel like I did my job when someone for example traded me or someone peeked because of my flash, I feel like it's more utilized in this team than in HellRaisers.