Hitbox, Nuke update hits Beta depot

Striker
May 18th, 2018 04:08

A new gameplay update, which includes a new neck hitbox and significant changes to Nuke, has hit the CS:GO Beta depot.

The new neck hitbox should "make it more intuitive to tell when an attack from behind will result in a headshot", as bullets that penetrate the neck into the head count as a headshot in the new setting. 

Players will also welcome a fix that makes picking up weapons by pressing the "use" key more reliable.


The most important changes on Nuke have been ported over from ShortNuke. Those include the removal of the "toxic" room, as well as the vent opening into the B bombsite. Instead, the vent has been extended towards the stairs near double-doors, where there is a new opening.

The full changelog of the 1.36.3.5-rc1 version of the game, which you can access by opting into the Beta version in CS:GO properties in Steam, can be found below:

[GAMEPLAY]

  • General adjustments to ambient sounds:
    • Increased resolution and character of reverb effects to better reflect surrounding map geometry
    • Small mix adjustments
  • Improved vent destruction sounds and increased audible distance.
  • Added a new hitbox type for necks and applied it to the existing neck hitbox on character models. Bullets that penetrate the neck into the head will now count as headshots. This should make it more intuitive to tell when an attack from behind will result in a headshot.
  • Fixed ‘use’ key to more reliably pick up weapons on the ground and to not drop the active weapon if a replacement weapon cannot be picked up.

[MAPS]

Nuke:

  • Optimizations for low settings
  • Blocked visibility between silos inside A site
  • Ported over ShortNuke gameplay changes:
    • Removed Toxic
    • Vent no longer connects directly to B site, but has another exit close to double doors
    • Pushed new corner boxes on B site further back to prevent headshot angle towards ramp
    • Added solid background to yellow crane inside B site
    • Smoothed out some player movement

Overpass:

  • Lowered volume of ambient sounds in Overpass
  • Added grenade and player collision to fence cage near construction
  • Removed spooky shadow fading in when approaching T main entrance to B site
Oh
2018-05-18 04:09
A good, meaningful, game-improving update??? UNEXPECTED BUT WELCOME!
2018-05-18 04:54
Toxic
2018-05-18 05:09
#88
 | 
Nepal TYZ4 
Wow 13-2 halves are back Bois
2018-05-18 05:40
Expected
2018-05-18 06:02
#107
mertz | 
Austria maj0ra 
Expected
2018-05-18 06:56
#110
 | 
Austria shaakeh 
Expected
2018-05-18 06:57
Expected
2018-05-18 07:02
#175
 | 
Nepal TYZ4 
3 Austrians in a row NOT expected
2018-05-18 09:00
#179
Styx | 
Turkey Styyx 
You mean 4
2018-05-18 09:02
#183
 | 
United States ImFat 
Possibly the best moment of HLTV, its like one of those mobile puzzle games.
2018-05-18 09:09
nt prokda
2018-05-18 09:08
#182
 | 
Nepal TYZ4 
i am definitely not prokda. WTF
2018-05-18 09:08
nt prodka
2018-05-18 10:17
#329
 | 
Singapore Wyattbenko 
Nt prodka
2018-05-19 05:34
#178
ropz | 
Denmark SokScs 
Nah its going to help the T side a bit more because of the CTs slow rotating to B
2018-05-18 09:02
They were already like 10+ round halfs lol.
2018-05-18 16:04
You must have missed Na'Vi yesterday against Faze
2018-05-18 18:37
I did miss that. I was mostly referring to Sydney and the French Lan before that. It was somethibg like 10-12 CT and then hold your breath for that to happen om the other side.
2018-05-18 18:45
Not toxic they removed it Toxic
2018-05-18 16:32
VAVLE CARES
2018-05-18 12:51
#280
ropz | 
Canada Wormyyy 
LOL FUNNY JOKE XDD
2018-05-18 13:47
#314
 | 
Turkey b0wsette 
A suprise to be sure, but a welcome one
2018-05-18 17:06
Lol
2018-05-18 05:11
#89
 | 
Brazil coldzao2 
AM I SLEEPING??
2018-05-18 05:51
#109
 | 
Brazil coldzao2 
Wheres the cz nerf ffs
2018-05-18 06:57
#184
f0rest | 
Portugal reNyX 
Are u retarded pistols are balanced af u want a Nerf on CZ then when everyone start to play with 5-7/tec-9 u will want another nerf on them cuz u can't stop crying
2018-05-18 09:10
I agree but imo cz needs small running accuracy nerf it's retarded
2018-05-18 10:22
#215
f0rest | 
Portugal reNyX 
Every weapon needs nerf in running accuracy and after a jump accuracy is ridiculous how can a silver get kills while panic running back and after jumping or fall from high level
2018-05-18 10:33
What it needs is distance nerfing. It has something like AK first bullet accuracy and M4 damage. Should be similar or worse than SMGs are.
2018-05-18 12:46
#243
s1mple | 
Poland DeVel 
+9999 , these silver can only cry. For sure that's why they suck
2018-05-18 12:29
he just can't afford 2-3 cz rushing while facing an eco rush. feelspoorman :(
2018-05-18 14:27
Well duh, that's how updates work. You fix stuff according to the current meta. You're right that when the CZ is nerfed, everyone will complain about the 5-7, but that reaction is warranted because the 5-7 is also bullshit.
2018-05-18 15:33
#327
f0rest | 
Portugal reNyX 
u want to steal way the chance of winning ecos and that is retarded
2018-05-19 00:30
Ecos should be won with tactics and teamplay, not pistols that give you guaranteed kills. I don't want to "steal" the chance of winning ecos, I want to decrease it.
2018-05-19 01:07
#338
f0rest | 
Portugal reNyX 
so for u aim doesnt mean nothing in this game and clutchs should be impossible with pistols only teamplay and btw tactics with low economy is harder
2018-05-20 01:52
Yes, it is harder, that's the whole point. And of course aim means something, how else are you supposed to kill the enemies? Teamplay and strats is just a way to facilitate that.
2018-05-20 02:52
#307
shaGuar | 
United States brieN 
teams should have a significant chance of winning when they spend 1500 versus 5000. that is not CS
2018-05-18 15:52
dont fuck up the cz again.
2018-05-18 09:11
Fuckin america england
2018-05-18 09:00
HmMMm Nuke>Cobble
2018-05-18 04:09
Noice
2018-05-18 04:09
#6
 | 
Brazil mobydick11 
- Lowered volume of ambient sounds in Overpass FINALLY.
2018-05-18 04:09
WHAT?! I CANT HEAR YOU OVER THIS GODDAMN TRAIN!
2018-05-18 04:11
#44
 | 
Russia ez4u 
The volume of ambient was 1 and now is 0.99 lol.
2018-05-18 04:17
#60
FalleN | 
France nyygma 
AYYYE STIIL CAN'T HEAR YOU BOIS
2018-05-18 04:42
DID YOU SAY THEY'RE ON A?
2018-05-18 04:54
#76
FalleN | 
France nyygma 
Bruh I said they're connector...
2018-05-18 04:59
#78
 | 
Mexico ToNioVeGa 
Lmfao
2018-05-18 05:10
WHAAT THEY'RE LONG?
2018-05-18 05:16
#90
 | 
Canada totalasshole 
But I said they’re party...
2018-05-18 05:55
#97
 | 
Canada Number1F1fan 
NOO I THINK THEY ARE HIDING MONSTER
2018-05-18 06:16
B FAST B FAST
2018-05-18 07:13
lmfao u guys made my day
2018-05-18 07:58
WHAT DID YOU SAY?
2018-05-18 08:08
#194
 | 
Portugal Digassmen 
I wish there were more people like you in the community and less people like the hateful ones
2018-05-18 09:49
#198
 | 
Spain s1lentL 
+1
2018-05-18 09:57
#201
 | 
Denmark xxxGODtacion 
+1
2018-05-18 10:03
#208
 | 
Italy Yungxsteffe 
THERE ARE MORE PEOPLE IN THE BOMBSITE? THE FUCK YOU TALKING ABOUT
2018-05-18 10:13
#237
 | 
Russia ez4u 
I MEAN BOMB HAS BEEN PLANTED ON A!!!!! BUT ITS OK U PROBABLY COULDNT HEAR IT BCUZ OF TRAIN...
2018-05-18 12:06
#281
 | 
Germany KamenFD 
OK, I ll ROTATE TO B CAUSE I CAN T HEAR ANYTHING ON A. WHERE ARE THEY, DIDN T YOU SAY BOMB BEEN PLANTED?
2018-05-18 13:49
WHAT DID YOU SAY???? IS IT B !!!???
2018-05-18 13:50
No I said A from B!!!!
2018-05-18 14:19
I KNOW NOTHING MAN, I GO STAY A AND HOPE FOR THEM TO PUSH, ONE IS LURKING MONSTER
2018-05-18 14:52
Don Haci did it?
2018-05-18 07:24
#224
 | 
Portugal tagerR 
Hahaha master bait
2018-05-18 10:58
#8
STYKO | 
United Kingdom TBass 
Tf
2018-05-18 04:09
No they rushing A help
2018-05-18 06:28
#9
United States fff 
good update, it should help the game not suck
2018-05-18 04:10
#10
 | 
United States aaronjustis 
rip
2018-05-18 04:10
RIP Nuke
2018-05-18 04:10
#12
 | 
Poland Banan_IDK 
ok all good but when are you gonna fix trading valve?
2018-05-18 04:10
Never
2018-05-18 04:12
#57
NAF | 
Peru AgentLF 
How much on skins? haha xD
2018-05-18 04:33
#65
 | 
Poland Banan_IDK 
well, prices grew up like after every crash so i only profited, but its super annoying that you have to wait so long to trade items and that selling for irl money takes longer. Biggest plus is that you can find great deals everyday because many ppl cashout now.
2018-05-18 04:44
cry is free
2018-05-18 04:51
*cheapest knife before trade ban update(opskins)* >49.99$-69.99$ *cheapesr knife after trade ban update(opskins)* >36.99$-59.99$
2018-05-18 14:31
#309
 | 
Poland Banan_IDK 
not true i was buying cheapest knifes on opskins before the update for less than 40$ like everyday, but its true that you can buy them for even less now, but most of the cheapest ones have trade restriction and instead people are buying the ones without trade ban for even 15% off, so if you know how to sell you will make money and not lose on it.
2018-05-18 16:12
Hopefully never
2018-05-18 04:41
#62
Happy | 
Vietnam thaFuggu 
U are playing the game for the skin ? That not valve problem thats yours
2018-05-18 04:42
#102
 | 
Slovenia bluzisi 
Well said.
2018-05-18 06:38
#140
 | 
Other almighty_so 
Enjoy players decrease ☝️
2018-05-18 07:44
If they quited bcs of the new trading system, they werent playing the game they were searching for trade, so i dont see what the problem, i still foud game without prblm
2018-05-18 07:49
#193
 | 
Other almighty_so 
less viewers anyway + shitty facebook streaming platform
2018-05-18 09:29
viewers are actually rising, besides facebook
2018-05-18 13:53
Nice bait, keep trying to convince people that trade ban is bad for the game it'll work eventually.
2018-05-18 13:54
they fixed it already
2018-05-18 06:47
noice
2018-05-18 04:10
LOL WHAT HITBOX? I DIDN"T READ BUT WTF IS HITBOX UPDATE LOL
2018-05-18 04:10
Easier to see the head from behind
2018-05-18 04:42
hit*
2018-05-18 06:07
Must fix neck bug
2018-05-18 04:44
Added a new hitbox type for necks and applied it to the existing neck hitbox on character models. Bullets that penetrate the neck into the head will now count as headshots. This should make it more intuitive to tell when an attack from behind will result in a headshot.
2018-05-18 07:03
lul
2018-05-18 04:10
#17
 | 
United States Good_big_boy 
Thank god! I hate those neckshots
2018-05-18 04:10
Play 1.6 and try to hit a headshot from behind, almost impossible
2018-05-18 04:13
#50
 | 
United States Good_big_boy 
From what you are saying, glad I dont have to! haha
2018-05-18 04:21
It is and it was a pain in the ass, look up for videos on YouTube man FUCK HITBOXES
2018-05-18 04:51
#114
 | 
Brazil coldzao2 
Once again proves that css > cs 1.6
2018-05-18 06:59
Even with that 1.6 > Source fam fuck Source lmao miss me with that bullsh1t
2018-05-18 07:01
Lol XD 1.6 > source bo matter what and when
2018-05-18 11:13
#279
 | 
Germany 'ezpz 
+1 Source is the best game there ever was
2018-05-18 13:44
+1
2018-05-18 04:25
exactly hahhaha. that's why i also never aim at the head even though i am behind my enemy.
2018-05-18 06:16
VeryHIGHIQGuy i always shoot the head, miss and get killed by 180° headshot :'D
2018-05-18 08:31
yes, exactly, and all your teammates will shout at you over the microphone coz u missed the shot
2018-05-18 09:25
I thought I was the only one ayyy lmao
2018-05-18 15:22
#18
Rickeh | 
New Zealand HeliiZ 
Hmm
2018-05-18 04:10
#19
FalleN | 
Germany dzynK 
Lol
2018-05-18 04:10
#21
 | 
Dominican Republic Jetskee 
"Lowered volume of ambient sounds in Overpass" OH MY GOD ITS HAPPENING EVERYONE STAY CALM
2018-05-18 04:10
#203
shox | 
France Kabby 
Apparently it went from 1.00 to 0.99 so.. Gotta test it
2018-05-18 10:05
source?
2018-05-18 13:54
#288
shox | 
France Kabby 
some said it earlier in this news lol, dunno where he got this from tho
2018-05-18 14:04
cause it was bait...
2018-05-18 14:05
#290
shox | 
France Kabby 
Well good in that case, it means they really changed it :)
2018-05-18 14:05
1.00 To 0.99 feelsbadman
2018-05-18 10:53
#322
Ex6TenZ | 
Malta vfXy0 
Next update from 0.99 to 0.98
2018-05-18 21:11
wow Have a depressing day! -VeryDepressingGuy
2018-05-18 04:10
#142
 | 
Other almighty_so 
😢😢😢 fu
2018-05-18 07:44
ohh noo why man....
2018-05-18 10:53
#236
 | 
Russia Sur10n 
Why bro? :(
2018-05-18 12:01
#246
 | 
Netherlands ASIS 
:( no....
2018-05-18 12:45
#25
 | 
Brazil 4raer 
Still train there
2018-05-18 04:11
#27
 | 
United Kingdom 3thanol99 
"Lowered volume of ambient sounds in Overpass" <3
2018-05-18 04:11
from 1.00 to 0.99
2018-05-18 10:08
#28
 | 
Lithuania Woozylul 
An actual good update if only they would revert awp, m4a1-s and the spray nerf's it would be perfect
2018-05-18 04:13
it is a good update
2018-05-18 04:46
+10000 i miss old awp fast like in css, old m4a1-s was perfect and old spray too, improve taps and get worse spray in 2016 = omegalul even with old rifles system was easy to taps and very good to spray worst update ever after awp nerf
2018-05-18 09:49
Great
2018-05-18 04:11
Nuke seems good, but I wont play it because my fps is so low
2018-05-18 04:11
Apparently this new update made some nuke optimization changes, better fps. Maybe you can try it now
2018-05-18 04:18
kLango <3
2018-05-18 04:16
kNg ?????????????????????????? ¿
2018-05-18 04:19
Yes
2018-05-18 04:42
Prove it or..
2018-05-18 06:51
I kill u
2018-05-18 07:30
#31
 | 
Algeria MagnumDz 
neck hitbox lol
2018-05-18 04:12
#33
acid | 
Finland BillNye 
"hitboxes are fixed, again" haha
2018-05-18 04:12
n1
2018-05-18 04:13
#36
 | 
United States Shadow272 
The best part was the overpass ambient sound for sure
2018-05-18 04:13
new headshot hitbox = ScreaM's back guys
2018-05-18 04:13
This is a good update but it would still be better if the models were more upright, there was perfect first bullet accuracy on all rifles, spraying was the same every time, and the headshot animation went away I also would love if they increased tagging as a pistol nerf (maybe even reverting pistols back to run and gun), and brought back the high AWP movement speed First bullet accuracy and more tagging might make it much more balanced
2018-05-18 04:21
+1
2018-05-18 06:21
#127
 | 
Switzerland Alzameister 
Oh hell noooo
2018-05-18 07:23
I just want to see what would happen
2018-05-18 15:40
#317
 | 
Switzerland Alzameister 
I agree with the upper part, but not with the lower part
2018-05-18 18:07
Lol the AWP need could happen but making pistols run and gun it's just retarded (wait they're retarded already)
2018-05-18 10:09
Yeah but with tagging, you could really only run and gun for the first shot anyway and then just get buttfucked. Probably not a good idea but I just would be curious to see if it would really play out like that
2018-05-18 15:41
#323
Ex6TenZ | 
Malta vfXy0 
It would nerf the shit out of eco rounds
2018-05-18 21:12
WOOOOOOOOOOOOOOIW
2018-05-18 04:17
Nice att
2018-05-18 04:17
-nuke -overpass +tuscan keep the d2 gg
2018-05-18 04:17
#47
 | 
Germany Very_Nice_Guy 
stop it tuscan is shit overpass and nuke are much better
2018-05-18 04:19
They could definitely change Tuscan to make it better than nuke
2018-05-18 04:20
#55
 | 
Germany Very_Nice_Guy 
nuke is a good map and overpass is also a good map they don't need to remove any map
2018-05-18 04:27
#141
 | 
Europe tweekzter 
+1 look at all those choke points and corners to hide on tuscan... this is scattered like italy. It's a casual map, not competitive.
2018-05-18 07:44
ppl liked that map in 1.6 coz most of the ppl played casually since esports was not a big thing at that time instead of asking for old maps I think ppl should ask valve to add the new balanced maps in workshop made by community to be added in the game.
2018-05-18 07:47
#276
 | 
Europe tweekzter 
yeah, or make community servers more accessible by displaying them more prominently.
2018-05-18 13:30
Lol, were not talking about prodigy or Aztec that were played back in 1.3 and 1.5, were talking about Tuscan , a map that was played till the end of 1.6, with the right changes it would be a viable map, but we can't trust valve, just look at nuke ...
2018-05-18 16:32
they need to add Vertigo!!!!!!!!!!!!!!!!!!!!!!!!!!!!
2018-05-18 09:18
#145
 | 
Norway sAvageOG 
u mean - cbble + tuscan
2018-05-18 07:48
So you want to add cbble? - - = +
2018-05-18 10:58
Just fkin add all the interesting maps de_cpl_mill, de_hell, de_tuscan, de_prodigy, de_piranesi, de_torn, de_thrill was gud, de_survivor, de_chateau
2018-05-18 11:57
almost all of the maps were shit and unbalanced you liked them coz you used to play 1.6 casually these maps aren't good for competitive
2018-05-18 13:34
#45
 | 
Germany Very_Nice_Guy 
good changes
2018-05-18 04:19
#49
 | 
Germany Very_Nice_Guy 
valve wants community to accept nuke I think most of the ppl just don't want to learn nuke
2018-05-18 04:20
Nukes getting played in the pro scene now. It won’t be removed
2018-05-18 04:25
yeah astralis has been playing nuke a lot now and faze has made cache their home map so now the 2 least played from last year will be played much more
2018-05-18 04:48
#143
 | 
Europe tweekzter 
I've had the same impression. It gets played way more than a few months ago. Teams like BIG used to perma ban it and are now decent on it. As for MM people are lazy af. Especially as nuke requires teamwork and the proper use of utility.
2018-05-18 07:46
We CS:S again! Giraffe necks galore!
2018-05-18 04:22
Is everyone glossing over the fact that vents breaking will now make your ears bleed even on the other side of the map?
2018-05-18 04:24
pretty decent update actually, color me impressed
2018-05-18 04:27
wtf
2018-05-18 04:37
NICEEE
2018-05-18 04:43
It means head shot will be easier when shoot the enemy back?
2018-05-18 04:45
#70
 | 
Brazil cadik 
hitbox fix ... since 1999 LMAO
2018-05-18 04:48
#71
 | 
United States SmokaDaWeEDs 
Doesn't matter nuke will still be the least played map
2018-05-18 04:50
Funny way to spell dust2
2018-05-18 11:32
#321
 | 
United States SmokaDaWeEDs 
Dust2 will be played more than nuke
2018-05-18 21:03
Thank God they finally fixed hitboxes and that annoying weapon picking on button E
2018-05-18 05:17
"Optimizations for low settings" am i drunks?
2018-05-18 05:21
#326
 | 
United States SmokaDaWeEDs 
It's what everyone plays at anyway
2018-05-18 21:17
#85
 | 
Colombia pdrz 
ALL GOOD NEWS. <3 from Colombia, not Columbia
2018-05-18 05:25
#157
 | 
Germany Benjir_V1 
<3 Love back to colombia
2018-05-18 08:20
<3 Love back to Columbia
2018-05-18 13:21
#86
 | 
United States Y0ng1 
noice
2018-05-18 05:28
:D
2018-05-18 05:31
#91
TACO | 
Brazil gabriezz1 
Don Haci like this
2018-05-18 06:00
thank mr valve
2018-05-18 06:02
great update, thanks Valve, for once...
2018-05-18 06:08
#96
 | 
Russia RoneEZ 
>removex toxic -stewie2k
2018-05-18 06:13
#135
 | 
United States Acetk 
monkaS stewie and coldzera gone how will sk continue.
2018-05-18 07:37
>removed spooky shadow fading monkaS
2018-05-18 06:35
#105
Friis | 
Canada uhJake 
Welp lets all force & buys CZs. EVERY ROUND.
2018-05-18 06:52
#106
 | 
Turkey Alpyy 
Guys my English is bad so can you explain me the new hitboxes. If I hit a neckshot to enemy from behind, it won't count a headshot isn't it??
2018-05-18 06:54
#122
 | 
France DKdarKnight 
It will
2018-05-18 07:11
#155
 | 
Turkey Alpyy 
Thanks I got it
2018-05-18 08:17
If it hits the head through the neck it is a headshot
2018-05-18 08:15
#154
 | 
Turkey Alpyy 
Ok ok I got it thanks
2018-05-18 08:17
this is actually a nice update
2018-05-18 06:56
#116
 | 
Brazil coldzao2 
Add cz nerf and it wouldve been perfect (for valve standarts)
2018-05-18 07:02
#111
 | 
Romania TheWizard741 
"Lowered volume of ambient sounds in Overpass" DonHaci finally got what he wanted
2018-05-18 06:57
No, thats even more triggering to him. He wanted train to be removed, they did lower sounds but still didn't remove that shit.
2018-05-18 06:59
#123
 | 
Romania TheWizard741 
hey at least its something
2018-05-18 07:12
OH YES SPOOOOOOKY SHADOW GONE
2018-05-18 06:58
bad update where are my new skins?????????? REEEEEEEEEEEEEE
2018-05-18 07:03
#120
tabseN | 
Germany Ratwar 
ShortNuke.. WOW WE NEEDED THIS
2018-05-18 07:06
#206
shox | 
France Kabby 
They didn't change ShortNuke, read again, they took the change that were in ShortNuke and put them in de_nuke
2018-05-18 10:09
WHAT, ACTUALLY A GOOD UPDATE
2018-05-18 07:10
when is that map done updating or will someone complain every time and it gets changed up again and again and again every 2 months?
2018-05-18 07:21
They are trying to make it a better map you should be thankful for that and they are trying new things to get people play i think thats a good thing
2018-05-18 08:18
+11111
2018-05-18 09:28
#126
 | 
Netherlands Deji 
ty valve
2018-05-18 07:21
#129
 | 
United States Acetk 
OMG THEY FIXED BACKWARDS HEADSHOTS THANK YOU VALVE!!!
2018-05-18 07:27
#130
shox | 
Vietnam buai 
remove the train plz
2018-05-18 07:28
holy shit update for nerds as they tweak some volumes :D Why is there even other sounds than gun sounds in amateur cs when eveey1 is expected to play with music on
2018-05-18 07:29
yes... im "@mp3 " since 2003
2018-05-18 07:32
hint: u can lower the music volume. i only use the 10sec music for defuse rest is useless. espiecially the music that starts once the bomb is planted.
2018-05-18 08:42
Holy shit when will Valve give up on the map updates, they haven't made a meaningful update nuke since they started with this mess
2018-05-18 07:29
It was meaningful to remove the catwalk towards ct heaven and also to remove the Window of hut all those things made the map easier which is good for it as casual players will try it more often and maybe enjoy it
2018-05-18 08:20
you mean the catwalk towards heaven which they added in the first place? you will notice this pattern with valve that their initial remakes of maps are always so much worse than the original ones....
2018-05-18 08:47
new dust 2 and new inferno are better than their old versions
2018-05-18 09:27
New d2? XD Wanna tell me whats the difference betwen nowdays d2 and 1.6 d2?
2018-05-18 11:08
nothing much but the visibilty is better now and that scaffoldings are also removed 1.6 d2 and new d2 are the same
2018-05-18 11:34
Visibility better kek
2018-05-18 12:15
+1
2018-05-19 13:37
#136
 | 
Europe tweekzter 
OK, I really liked the changes they've made on nuke so far, but that one is shit. What for do I need another exit into tunnels? And removing the one towards B site just makes retakes even harder. The removal of toxic also removes a possibility to hold the site. But instead of compensating for the removed vent, it just makes the spot less detailed. You can then hold B by decon and watching ramp. How stupid is that?
2018-05-18 07:38
fun to see that they work on it =D
2018-05-18 07:39
Pls, improve anti cheat
2018-05-18 07:42
#139
ppk | 
Brazil 4vengerr 
WTF ? WHERE'S THE NERF UPDATE ??
2018-05-18 07:43
silver chat lmao ay
2018-05-18 07:50
+1
2018-05-19 13:37
#148
 | 
Sweden Zolity 
WOOOOO
2018-05-18 07:50
#150
 | 
Sweden swediztann3 
when is this update out from beta?
2018-05-18 08:01
still no fix for cz... well done volvo
2018-05-18 08:14
RETIRE THE TRAIN ON OVERPASS.......
2018-05-18 08:20
"and to not drop the active weapon if a replacement weapon cannot be picked up." when and where it happened early? give me link plz?
2018-05-18 08:27
There's spots where a weapon can be uncollectable, such as under vent on cache, sounds like you wont be able to drop your weapon because it wont pick that up Also sounds like E works now when there is a nade on top of a weapon, one of the most frustrating bugs ever
2018-05-18 08:43
i never seen it... hm...
2018-05-18 12:31
#161
 | 
France Guiliann 
nice but cz nerf plz
2018-05-18 08:30
Overpass: Lowered volume of ambient sounds in Overpass Best update. I hate train and gas sounds. Good job
2018-05-18 08:31
Hello, 3kliksphilip
2018-05-18 08:36
+1
2018-05-19 13:37
VOLVO BEST
2018-05-18 08:41
still no cz nerf zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
2018-05-18 08:44
Holy shit Valve listened. I feel loved all of a sudden.
2018-05-18 08:48
Valve proceed to tear down everything that is characteristic about Nuke
2018-05-18 08:46
If they have to change a map's fundamental layout every couple of months like they have with nuke, they need to start considering whether it should be in the pool at all. Seriously how are pros meant to keep up with these changes event to event. Seriously just fuck that map off for good and bring in tuscan or season. Fuck it, bring in Canals for all I care, just get rid of Nuke ffs.
2018-05-18 08:49
#174
 | 
Europe tweekzter 
tuscan is a casual map. Small corridors, lots of choke points, plenty of corners to hide. Same goes for canals. With the recent updates nuke is a decent map. It gets played more often professionally as well. People are just too lazy to practise it. That and probably that it actually requires some teamwork even in pugs.
2018-05-18 09:00
How can you put it down to laziness that the map isn't played? The map was patched like 2 months ago before this one, why should pros waste their time practising a map when they make fundamental changes to it every other month. The answer is they don't practice it, they all just veto it except lower level teams who try to use it as an upset map. Besides that, the map plays like garbage. T's have like 3 options of attack for default rounds and they are all easily shut down by anyone that can use a mouse on the CT side. Plus the sound being broken is especially evident in this map because of its vertical nature. You can't even tell what site the bomb is being planted on half of the time.
2018-05-18 09:12
tuscan,canals and season would also require lots of fundamental changes to their layout if you want to see pros play on that map. I feel like it's just you who hates nuke nuke got played atleast 3 times in this tourney
2018-05-18 09:25
+1
2018-05-19 13:37
#278
 | 
Europe tweekzter 
Played only by lower level teams? Astralis, FaZe, mouz, NaVi, NiP, G2, Liquid ... the only top tier teams that perma ban it are SK and Cloud9. Actually nuke is being played more freuquently since the updates. Teams that practise it, are able to pull off good T halves as well. I like it, cause it actually provides some diversity in terms of map layout and always has the potential for upsets due to quick rotations. The only real downside is the sound. But honestly - if you don't have a clue where the bomb is planted, you did something wrong to start with. ;)
2018-05-18 13:42
#173
 | 
Luxembourg alex24 
next update.... in 3 months valve: that should keep the community`s mouths shut for a while..
2018-05-18 08:58
Great update. Well done valve! You deserve credit for good updates :D
2018-05-18 09:00
are you blind or what? They literally deleted vents, now it's useless as fuck
2018-05-18 10:28
Vents was a shitty rotate anyway and i was mostly talking about the hitbox
2018-05-18 10:35
#180
dupreeh | 
Denmark Hety 
no vents on nuke b bombsite, maybe they should rename it to, its so far from nuke as it could be
2018-05-18 09:04
#188
 | 
China gbtttt 
rofl
2018-05-18 09:20
#196
 | 
United States _ATaXiA_ 
Hopefully they rework some of the maps they removed a few updates ago so nuke gets pushed out of the pool. It's not fun to play it's not fun to watch. It was fine in 1.6/source but it's just never felt right in csgo for some reason or another. +1 on the overpass volume, no more blood in my headphones.
2018-05-18 09:50
nuke is a really good map teams are starting to play it a lot now
2018-05-18 10:10
+1
2018-05-19 13:37
#197
 | 
Belgium Ex666TenZ 
VG ScreaMy is back
2018-05-18 09:55
oh yes faceit level 10 here i come
2018-05-18 09:58
Disappointed they blocked the gap between silos on A; i though it gave clutch situations an interesting dynamic. It may not come out of beta into the game, but chances are it will.
2018-05-18 09:58
of course it will come out of Beta.
2018-05-18 14:58
#202
 | 
Brazil dude69 
They saved the game!
2018-05-18 10:04
Best is "Removed spooky shadow fading in when approaching T main entrance to B site" I was very scared of that.. thanks god..
2018-05-18 10:24
finally a meaningful update!!!!
2018-05-18 10:26
#214
 | 
Denmark denDAY04 
Removing the gap between the A silos seems pretty big, judging by how much it's used in pro matches, especially in defending post-plants and 1v1 clutches.
2018-05-18 10:30
Hitbox fix, oh my god
2018-05-18 10:38
#218
 | 
Azerbaijan Talley 
great update. but they need to optimize dust2, my fps drops to 100 in pit.
2018-05-18 10:48
"Removed spooky shadow fading in when approaching T main entrance to B site" LOL
2018-05-18 10:53
Rip the bristleback tactic in pistol rounds.
2018-05-18 10:54
+1
2018-05-19 13:37
slowpokes? toxic been removed long time ago in wingman
2018-05-18 10:59
Yewww, thanks Verve <3
2018-05-18 10:59
Good job valve <3
2018-05-18 11:00
#230
 | 
Brazil Collee 
ez for ScreaM
2018-05-18 11:18
#231
 | 
Europe peekunn 
Removed toxic? I still see toxic russians in MM. Bad update :(
2018-05-18 11:19
#242
 | 
Hungary showee 
only in wingman ;)
2018-05-18 12:28
I'm agree with this lad +2
2018-05-18 16:35
#234
 | 
Estonia mr_abdul 
Thank mr valve
2018-05-18 11:54
#238
 | 
Denmark U w0t m8? 
No more toxic when playing nuke, how did they manage that
2018-05-18 12:06
ShortNuke lmao
2018-05-18 13:25
#240
 | 
Hungary showee 
Lowered volume of ambient sounds in Overpass ++++ finally a good update
2018-05-18 12:19
#241
 | 
Netherlands davin 
stop ruining nuke kankerhoer
2018-05-18 12:20
Overpass: Lowered volume of ambient sounds in Overpass Fuck yeah
2018-05-18 12:29
+1
2018-05-19 13:37
Holy shiet, an aactual good update ? Somebody pinch me, I dont think this is real... Valve devs must be using mushrooms lately lol... IS IT SO HARD VOLVO, YOU SHOULD DO THIS ALL THE TIME, LEARN FROM EPIC GAMES
2018-05-18 12:48
#275
 | 
Sweden godname 
finally they fixed the E pickup bugg!
2018-05-18 13:28
GOD BLESS A GOOD UPDATE
2018-05-18 13:52
RIP T side
2018-05-18 13:59
How come a neck shot doesn't do the same damage as a head shot anyways?
2018-05-18 14:09
#293
 | 
Denmark fm100 
Again nothing that is meaningfull. I hope cs dies soon cuz the Company cant run it properly
2018-05-18 14:24
bring back 1.5 nuke
2018-05-18 15:21
#301
 | 
United Kingdom Peath 
and they decided to remove cobble...
2018-05-18 15:24
#303
 | 
Malaysia byaIi 
nice
2018-05-18 15:36
#304
 | 
Portugal zpm 
holy shit niceeeeeeeeeeeee
2018-05-18 15:36
#310
 | 
Macau MoscaMorta 
''Removed spooky shadow fading in when approaching T main entrance to B site'' Finally!!! it was really spooky :c
2018-05-18 16:22
RIP nuke
2018-05-18 17:42
So glad valve finally fixed the spooky shadow... its an fps game not a god damn horror game...
2018-05-18 17:54
Great way of making Nuke even more CT sided... Good job ;)
2018-05-18 18:15
epic shit...
2018-05-18 21:17
+1
2018-05-19 13:37
Login or register to add your comment to the discussion.