B1ad3: "We still haven't found the perfect in-game leader"

Striker
September 5th, 2018 11:58

We sat down with Andrey "B1ad3" Gorodenskiy in London to ask him about his approach to coaching Gambit, his first events with the team, and his thoughts on their chances in the New Challengers stage.

Gambit have attended two events since adding B1ad3, placing third-fourth at IEM Shanghai and going out in last place at DreamHack Masters Stockholm.

B1ad3 believes the team needs a more gradual change

The new coach of the team talked to us about going back to the coaching role for the first time since DreamHack Winter 2014, his first month with the squad and their struggles, as well as their chances here in London.

After your joined Gambit, what approach did you take and what kind of impact have you had on the team's play?

First, we just started to practice and I wanted to see how the team reacts to different situations in the game and I wanted to find the weak spots and also to find strong spots. I realized that the team needs a change to become a more stable tier one team, that if they want to become a stable tier one team, they need to add some more complex stuff, not to just play on aim or skill, to have more fundamentals and more complex tactics. For example, how they should react to weak spots of the opponent. Basically, they have a lot of skill, but they don't have a lot of strategical knowledge.

I knew that the change couldn't be immediate, they needed a more gradual change, we wanted to add some stuff, but I realized that it can't be done in one or two events. So, at this moment, I can see that we just need to add different things one by one and they will adapt to it from one event to another. And from event to event they will become better and better.

How was it for you, coming back to the coaching role after you last tried it four years ago at DreamHack Winter?

Actually, it's nothing special for me because in FlipSid3 I was basically a playing coach. I was trying to control the evolving process of each player and I was trying to guide them to show them the proper direction to progress. At this point in Gambit, I don't see any complex problem that I'm afraid of, so for me, it's like a daily routine, I see this problem and I tell the guys what to do.

Nothing special, I'm just trying to find out how to make changes more quickly and not to miss any big issues which can show up later. The main problem is not to miss these deeper things, in a playstyle of a player, for example, some players can't do some specific things in the game, it's not comfortable for them. So if I miss some of these details, then the whole structure and the whole mechanism can fall apart.

Do you find it easier doing that from behind the team instead of while playing?

Of course, it's much easier. You can see it from a completely different perspective and you have more time to analyze everything because you can see all five monitors. You see the problem at the exact moment it happens, but when you're playing, you can't see all monitors, only when you die. You rely on information from your teammates.

Usually, I did analysis after the match and I saw like 'oh, we should have done it like this because I didn't see this player was playing like this'. So it's much easier, but of course it's different than in-game leading because that demands much more energy and much more focus on the game.

Honestly, at my age, it's possible to be an in-game leader, but you should have very skilled players, for example electronic and s1mple, with whom you can do a default and mid-round you can make a call, it's easy. But if you take young players, inexperienced players, it's much harder because you need to focus on a lot of stuff, a lot of mistakes, they usually don't know what to do and you see that they're not on the same page with the team. You always get distracted and because of that you can't focus on your own game.

Nowadays, I think all five players must do damage. In my situation, it'll be hard to do significant damage to the opponent and the team will suffer as a whole eventually. So, in my opinion, the perfect scenario is when all five players will deal at least decent damage. I'm pretty sure that in the future, teams will become stronger by adding more and more skilled players, they will become much more skill-based.

Before you joined, Gambit were switching the in-game leadership role around a lot. Do you give a lot of input? How does in-game leading work in the team now?

It's not so easy, we still have not found a perfect in-game leader, this team lacks a really good in-game leader. But, as I said before, it's really hard to be that kind of an impactful in-game leader like gla1ve, for example. But how I see this, it looks like Astralis are always on the same page, it looks like they always discuss different situations, and that's why it looks like it's easy, he has a lot of time to play individually.

Now, in-game, we're trying to do like the perfect default where players know their zones which they control, they have their small duties that are really important, and, at the same time, they know how far they have their freedom. They have things they need to do and if they want to improvise and see a gap in the defense, they can use it. So we are trying to adapt this at this point while we don't have a perfect in-game leader because otherwise it's impossible to have all five on the same page.

Things haven't been going well, you finished top four in Shanghai and went out in last place in Stockholm, what do you think is the reason?

One of the reasons is that, in my opinion, the team has some internal problems. Some things that bother them inside the game and outside of the game. It is a problem that happened even before my addition. We're trying to fix these personal issues. Either we'll fix them or the team will have to move on and to do make some changes, in my opinion.

Tell me about this stage of the Major, how confident are you in your ability to advance to the next stage?

From what I've seen, this team is really good skill-wise. They are really skilled players, and if they find their own comfortable wave at this tournament like they did in Krakow, they can beat a lot of teams. We practiced against a lot of strong teams and it usually depends on their mood, and if they catch the wave, they can beat any team.

It all depends on how we'll start and how we'll face the stressful situations and how we'll face our problems. I think that is the main problem, how they will react mentally to all this stuff because they're all experienced, skilled players, and the only problem that could happen is the mental aspect.

Ukraine Andrey 'B1ad3' Gorodenskiy
Andrey 'B1ad3' Gorodenskiy
Age:
31
Team:
No team
Rating 1.0:
0.83
Maps played:
899
KPR:
0.58
DPR:
0.73
APR:
0.16
cool
2018-09-05 11:59
#3
 | 
Germany FlashTop1 
Hhh
2018-09-05 11:59
#26
 | 
Germany DrachenRainer 
YeeT
2018-09-05 12:11
Don't you fucking dare edit this comment
2018-09-05 12:00
I won't
2018-09-05 12:00
excuses
2018-09-05 11:59
#7
s1 | 
Armenia gr1nch 
disband
2018-09-05 12:00
+1
2018-09-05 12:00
#19
oskar | 
Czech Republic PaYaB 
+1
2018-09-05 12:02
#36
 | 
Ukraine Najara 
+1
2018-09-05 12:36
+1
2018-09-05 14:03
nice
2018-09-05 12:00
#9
 | 
Greece Poor_Noob 
dont care
2018-09-05 12:00
expected
2018-09-05 12:00
gl.
2018-09-05 12:00
i didnt even know he was coaching them and expected this was about flipside who are dead 350days a year except for the majors lmao
2018-09-05 12:00
#16
fer | 
Brazil Jhocky5 
who?
2018-09-05 12:01
#17
 | 
Asia LearnEnglish 
Oof
2018-09-05 12:01
#18
mixwell | 
Spain loviac 
0-3
2018-09-05 12:02
obviously lol
2018-09-05 12:05
Gambit will win the major
2018-09-05 12:06
Hello Gambit this is Zeus... How are you? Still thinks that you are Gods of CSGO?
2018-09-05 12:08
#25
 | 
Kazakhstan ORCy 
Hello killern1..... shut the fuck up
2018-09-05 12:10
Hello Kazakh!!! Open your eyes... Gambit players ruined Major winner team... and can only LOOOSEEEEE
2018-09-05 12:15
#29
s1 | 
Armenia gr1nch 
anyway that major was just a fluke so nvm
2018-09-05 12:16
I see face of crying device.... just a fluke
2018-09-05 12:16
#32
s1 | 
Armenia gr1nch 
u can see crying faces of niko/guardian/olof but it was just a fluke like w c9,gambit and sk vs liquid major
2018-09-05 12:18
#71
 | 
Portugal raaVz 
sk vs liquid fluke??? nt retard
2018-09-06 02:09
#72
s1 | 
Armenia gr1nch 
Ofc fluke,even eligge said that
2018-09-06 08:45
#70
 | 
Portugal raaVz 
+1
2018-09-06 02:09
#48
Hobbit | 
Kazakhstan Apfund 
Gambit 2 years in CS GO - 1 major NaVi 5 years in CS GO - 0
2018-09-05 13:06
Check HLTV rating!!! where is Gambit? when was last win in tournament?
2018-09-05 13:09
Mad cos 0 majors OMEGALUL Gambot wins major with Kazakh players and Na'Vi cant win with the best igl and player in the world.
2018-09-05 13:22
#54
NAF | 
United States Jammin800k 
Navi dont have the best igl Astralis do.
2018-09-05 13:52
u must he one of these ignorant ppl. also who cares about majors in 2018 ? lol
2018-09-05 14:45
Roster change in few days after major disappointment. Hope they will find an IGL this time.
2018-09-05 12:08
#37
 | 
Ukraine Najara 
OR they can try to kick Mir and got Markeloff
2018-09-05 12:37
markeloff its shit lulz
2018-09-05 14:44
#61
 | 
Ukraine Najara 
So it's will be a good pick for shit Gambots LUL
2018-09-05 15:28
they dont want downgrade
2018-09-05 15:52
#28
s1 | 
Armenia gr1nch 
📞 4Head HELLO GAMBIT📞 4Head NAVI HERE 📞 4Head THANKS FOR IGL 📞 4Head
2018-09-05 12:15
#33
 | 
United Kingdom OneBinG_ 
Honestly I wouldnt mind -Dosia +Blad3 at this stage - Gambit are desperate for an IGL who knows whats going on
2018-09-05 12:22
#38
 | 
Ukraine Najara 
Dosia KDA 1 Blad3 KDA 0.01 Ye thats will be smart move
2018-09-05 12:38
#39
 | 
United Kingdom OneBinG_ 
You're a Na'Vi fan, surely you understand that having a bot as an igl doesn't matter as long as the rest of the team frags and their leadership is good.
2018-09-05 12:46
-dosia would be good. But maybe search for another iGL and keep blade as coach.
2018-09-05 12:52
#43
 | 
United Kingdom OneBinG_ 
Thats the ideal option, I still think that B1ad3 would be better than dosia if there was no other option. Personally Id have -dosia +ANGE1 and keep B1ad3 as coach
2018-09-05 12:55
Yeah that is what i want aswell. But how big would that chance be. HR is better than Gambit atm.
2018-09-05 13:01
#51
 | 
United Kingdom OneBinG_ 
Exactly, but we can dream
2018-09-05 13:27
So fun being gambit fan...
2018-09-05 16:54
#66
 | 
United Kingdom OneBinG_ 
Yup...
2018-09-05 16:55
Ange1 should take bondik with him to gambit. Mir should go
2018-09-05 17:04
angel would be the perfect option but he wont leave hr
2018-09-05 14:44
#64
 | 
United Kingdom OneBinG_ 
+1 If Gambit didnt sign Mir I’d have suggested ending his trial to bring in ANGE1 as he’s stood in before and performed well with the other 4 members - he also played with dosia and co back in old HR so he could potentially bring them back to form. That being said, I think that mir has a higher potential than dosia and will be better under ANGE1 than dosia
2018-09-05 16:42
more like dosia 0.5 and blade 0.3
2018-09-05 13:01
#52
 | 
United Kingdom OneBinG_ 
+1 Name doesnt check out this time
2018-09-05 13:27
how is this blade? this photo is worldedit...nt hltv :)
2018-09-05 12:25
Hope mou will stay and they can find a decent IGL instead of dosia.
2018-09-05 12:27
#40
 | 
United Kingdom OneBinG_ 
+1 I dream of ANGE1 but why would he want to join? HR are much better rn
2018-09-05 12:47
Good luck
2018-09-05 12:54
#47
 | 
Croatia feelsbadmane 
GOD BLADE gambit 3-0
2018-09-05 13:03
blade is great igl, hope gambit will succeed under him
2018-09-05 13:42
ok
2018-09-05 14:08
Confirms what I have been thinking and telling for a while... For a star player like mir to perform so poorly, there has to be some kind of internal issues..
2018-09-05 14:45
#74
 | 
United Kingdom polyVitus 
He was utilised really well in Vega's playstyle, gambit seem to not have a system of any kind. It's clear from this interview alone that a dedicated caller is needed.
2018-09-08 17:37
B1ad3 = GOD and LEGEND!
2018-09-05 17:29
-Dosia + ANGE1 -mir + markeloff
2018-09-05 19:36
#73
 | 
United Kingdom polyVitus 
I notice two key points are acknowledged: They lack a proper ingame leader They have the skill to beat a lot of teams if they find their comfort zone "like in Krakow" In Krakow they had a proper ingame leader!
2018-09-08 17:36
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