Gen.G eliminate 100 Thieves from cs_summit 6 North America
Damian "daps" Steele's men rallied back after falling in their upper bracket semi-final against Evil Geniuses, edging out victory in a double overtime affair on Nuke before claiming 100 Thieves' map pick of Vertigo to take the series. Despite their elimination from cs_summit 6 North America, 100 Thieves will head in to the player break with their head held high, still residing among the top five teams in the RMR rankings with one event left to be played. Gen.G, meanwhile, have put themselves in contention for a Legends spot with their victory, and will look to secure additional points when they take on the loser of the upper bracket final between Evil Geniuses and Liquid.
Two retakes enabled an early lead for 100 Thieves on the CT side of Nuke, Gen.G replying with three rounds of their own before Aaron "AZR" Ward's side fought back. A spree of seven rounds straight saw the Australian roster pull far ahead, with Gen.G averaging less than a single kill per round over that period as they fell further and further behind their competition. It was only at the end of the half that the North American roster stabilized, piecing together four final rounds off the back of multi-kills from Timothy "autimatic" Ta and Kenneth "koosta" Suen to trail by three rounds heading into the side swap.
The same Gen.G duo combined to grant their team a pistol victory in the second half, allowing them to pull ahead 10-9 before 100 Thieves were able to respond. A back-and-forth brawl allowed the Australians to regain control, Justin "jks" Savage contributing with entry kills and multi-frag rounds to put his side ahead once again, 14-11. However, Gen.G tightened up their defenses to bring the score to a tie game, although they ultimately conceded match point to the Deagles of 100 Thieves before securing a win in round 30 to force overtime. There, the two teams remained deadlocked, requiring a second overtime before daps and company were able to edge out a 22-20 victory on their own map pick.
A Glock triple from Hansel "BnTeT" Ferdinand kicked things off for Gen.G on Vertigo, but the team were quickly left reeling as a force-buy from 100 Thieves swung momentum in favour of the Australian roster. A string of three rounds briefly put AZR's side ahead before Gen.G began to run rampant over the 100 Thieves defense, allowing them only two additional rounds in the half as daps won a 1vs3 in the final round of the half to grant his side a 10-5 lead at the break.
A pistol and ensuing anti-eco win allowed 100 Thieves to close the gap to 10-7, but Gen.G were swift to respond once they had rifles in their hands as they fought back for four rounds of their own. It seemed as if 100 Thieves would be able to fight for overtime as they won six of the next seven rounds, but their hopes were dashed in the closing moments of the map as Gen.G prevailed in a retake to edge out a 16-13 win.
|100 Thieves||K - D||+/-||ADR||Rating 2.0|
|57 - 49||+8||98.2||1.35|
|57 - 48||+9||84.2||1.23|
|39 - 51||-12||61.8||0.86|
|45 - 51||-6||63.4||0.83|
|39 - 49||-10||61.4||0.83|