Founding Extra Salt: How two software engineers created an NA brand in the middle of a pandemic

We spoke to the co-founders of Extra Salt for some insight on what it takes to build a fresh North American CS:GO organisation.

The past 18 months have not been kind to North American Counter-Strike.

A scene that was once the target of derision, the butt of the "NA CS" joke when situations went awry in matches to its "EU CS" counterpart, had blossomed from a fledgling state into one that boasted a multitude of hyper-competitive lineups over the course of five years. From the odd team that made it to an international event only to go out in last place, to having three or more teams among the top 20 in the world, an Intel Grand Slam victory, and a Major title, North America had finally become a robust region that could stand on its own in global Counter-Strike.

And then most of it came crumbling down.

A global pandemic. ESL Pro League slots cut. No Majors. VALORANT. A host of circumstantial issues created a perfect storm as players and teams quickly found themselves without an organisation to call home in the region. Teams that had hit their stride just prior to play being moved online — Gen.G winning DreamHack Anaheim, ATK impressing at ESL Pro League Season 10 Finals and subsequently being signed to Cloud9 — began to falter, and with funding drying up, salaries too high to make any return, and little support from Valve, organisations began to flock to VALORANT, where they hoped to get lucky in the market early on.

The effect wasn’t immediate — relatively few top North American players made an instant switch — but with almost no organisations looking to sign teams over the course of 2020, more and more pros began to take their leave from CS:GO, some more out of necessity for a salary than true love for the new title, at least at the time.

Enter, Extra Salt.

Why then, with seemingly every established organisation not already housing a top team retreating from Counter-Strike, or looking towards teams in Europe, did Extra Salt co-founders Daniel van Flymen and David Alson believe that it was the right time to invest in a North American lineup and create an entirely new brand heading into 2021? What actually goes into creating and running a new organisation in the current climate? Who actually are these founders, who picked up a team just when the subtop of North American Counter-Strike seemed set to fade away, and what made them do it?

The pair of software engineers, based out of New York, have had their eye on the scene for quite a while, and are firm in stating that their foray into CS:GO was not an impulsive decision by any means. Van Flymen’s history with Counter-Strike dates as far back as 2001, when he founded Damage Control in CS 1.6, with whom he went on to represent South Africa at the World Cyber Games and a handful of international tournaments. In 2008, he moved abroad to New York to pursue a career in software engineering, where he would eventually meet Alson at a startup company.

"In high school, esports weren't that big, but video games were really the reason I got into programming and into tech in the first place," Alson explains to HLTV.org. "I think that's true for a lot of engineers I've met who play video games." The shared passion over video games, and esports as a whole, drew the two engineers closer together, and they decided that they would look to enter esports when the opportunity presented itself.

That moment came toward the end of 2020, when Cloud9 announced that the contracts of Johnny "⁠JT⁠" Theodosiou, Ian "⁠motm⁠" Hardy, Aran "⁠Sonic⁠" Groesbeek, and coach Tiaan "⁠T.c⁠" Coertzen had been terminated due to a violation of protocols relating to COVID-19 at the organisation’s team house. Josh "⁠oSee⁠" Ohm, who did not live at the residence, remained on contract with Cloud9 , but was firm in wanting to continue playing with the lineup, while Ricky "⁠floppy⁠" Kemery made the decision to join Cloud9’s now-defunct European 'Colossus' roster.

Van Flymen, who remains a household name in South African Counter-Strike to this day, was familiar with some of the players already, had a connection with T.c, and had been keeping a close eye on the space for potential places to dive in with Alson. "When we caught wind of [the players’] departure from Cloud9, we decided to jump in and build a brand off the back of it," he says. "That was the beginning of Extra Salt.

"We came into the scene because we believe that the future of esports is bright, and CS is going to be a major part of that as it evolves. We picked up this roster because we think they have a ton of potential under the leadership of T.c. We also understand how to build and grow teams, and the ingredients necessary for a team to succeed. Acquiring an EU tier 1 team would've been extremely expensive, and even prohibitive, to a point."

When pressed further on pursuing a North American lineup over a European one, van Flymen and Alson explained that being based in North America hasn’t precluded the team from participating in international events, and even went so far as to say that from a marketability standpoint, it may even be easier to grow the brand of a North American team at the moment, away from the claustrophobic environment of the European circuit. "Good brands don't happen by accident," van Flymen states. "We've spoken with a bunch of other orgs who are very invested in CSGO, and still believe that CSGO is the most engaging esport to watch. So with the return of LAN, I think we'll see more engagement."

Daniel van Flymen puts firm faith in CS:GO rebounding with a return to LAN

Building a brand from scratch also doesn’t come easy, and both van Flymen and Alson spent large portions of their early days familiarizing themselves and establishing relationships with other brands, tournament organisers, media, and other players, as well as producing high-quality content that goes largely unnoticed, such as Twitter banners for matches, in order to give the brand a strong presence and image.

Right now, the two co-founders are entirely focused on growing their partnerships and applying a players-first mentality to help incrementally attain success, operating the organisation much like they would a tech startup. "We try to apply different tactics that we've seen in terms of creating an environment where people can thrive, focusing on creating a team-first mindset," Alson asserts. "Which means that people feel like they are working for each other as opposed to working for the org or working for the boss.

"There's a lot more freedom, there's a lot more flexibility for experimenting and trying new things, and just in terms of how we operate on a day-to-day basis, we put in things that we've seen succeed at startups. Easier communication, open lines between players and us as owners, and so far we've seen it work very well."

This approach seems to be reflected in all aspects of the way the duo run Extra Salt. To ensure they aren’t repeating the mistakes of those that have come before, van Flymen and Alson have touched base with other organisations, and keep a constant ear to the ground to stay in line with what their players need at any moment.

"What we've heard and what we've seen is that the best way to approach this is by taking feedback from the people who are actually in the game, the players, the coach, the analysts, everybody who's doing work for the matches, and implementing that throughout practices and upcoming matches," Alson says.

"What we've heard from other orgs is that the org may take direction from people who are not actually playing the game, or are not actually in the changing environment, so for esports in particular — which holds true in tech as well — things change very quickly, so when the meta changes, when tactics change, when strategies change in different regions, we need to be able to take that feedback, learn, and react to it very quickly. So it's important that the players and the coach feel empowered to learn, make decisions in real time, and be able to adjust, as opposed to a top-down ‘this is how we do things’ approach. It works much better and allows us to operate in a rapidly changing environment."

One example of such feedback that Alson and van Flymen acted upon was entirely giving control of scheduling matters to the team — whether it be practices, travel, or bootcamps. The co-owners also heeded advice from players and organisations in regards to lodging, opting to set players up in their own apartments with access to amenities and team budgets for healthy food, rather than prescribe anything from the top-down or force them into shared accommodations.

The player-focused strategy paid off for Extra Salt in the first half of 2021, where they secured wins in a majority of domestic events to qualify for a gamut of European tournaments. However, although they fared well in their FunSpark ULTI Europe Finals appearance, managing a runner-up finish to BIG with Justin "⁠FaNg⁠" Coakley securing an MVP medal, their other tournament bids were less than ideal, including last place finishes at DreamHack Masters Spring and IEM Summer.

FaNg clinched the MVP medal at the FunSpark ULTI Europe Final, averaging a 1.19 rating

The early exits, combined with a second place finish back home in ESEA Premier Season 37, left the team out of contention for ESL Pro League Season 14, and staring down another stretch of domestic events to start the second part of the year. So what do van Flymen and Alson consider acceptable results now, as the tournament break comes to an end and the next portion of the calendar kicks off?

"I don't like the word acceptable — we're treating lifting trophies and doing well as a technical problem," van Flymen counters. "We're grinding, we're putting in the hours, we're putting in the work, and we're establishing structures in the team that set us up for success. If we get disappointing results, we adapt and we change quickly. We listen to our players, we listen to our coach, and we figure out how to iterate in a more efficient way. I think that's a key difference between maybe the way that we're doing things and the way that other teams have done things in the past.

"We want to develop this iterative strategy to help us learn very quickly where things are not working, and help us adapt very quickly with a solution. Obviously not making EPL was a disappointment, but we're back on the grind, practice starts again, players are well rested and we think that we've got some of the best players in the scene. These ingredients are going to set us up for success and in the near future, it's going to come together.

"The players' happiness is very important to us. We want to build an organisation that players love working with and being a part of. I think it would be kind of bad if we had an organisation that players hated working for but lifted trophies, so we think the two go hand in hand. From an individual point of view, I want to see more recognition for some of the players that we have. Some of them are such talents, and we think that they've just scratched their potential. In terms of lifting trophies, obviously we want to make it to [PGL Major] Stockholm and surprise everybody there, and just keep growing, doing it slowly and steadily, and building something that lasts in the esports space."

The two co-founders put firm faith in the talent of the players under their banner, and believe that results will come, given time. Both are also quick to show appreciation for the reception the organisation has received from the community thus far. "One of the big things that has been consistent since we started the org is that we've gotten a lot of support from the NA CS scene, and even the global CS scene, but in particular NA CS," Alson says. "When we first started this, there was obviously a lot of hype around us picking up the ex-Cloud9 roster, and the support we've gotten has been tremendous — we really appreciate it."

United States Josh 'oSee' Ohm
Josh 'oSee' Ohm
Age:
22
Team:
Rating 1.0:
1.09
Maps played:
877
KPR:
0.73
DPR:
0.63
South Africa Aran 'Sonic' Groesbeek
Aran 'Sonic' Groesbeek
Age:
22
Team:
Rating 1.0:
1.09
Maps played:
858
KPR:
0.73
DPR:
0.64
United States Ricky 'floppy' Kemery
Ricky 'floppy' Kemery
Age:
21
Team:
No team
Rating 1.0:
1.09
Maps played:
669
KPR:
0.75
DPR:
0.67
Canada Justin 'FaNg' Coakley
Justin 'FaNg' Coakley
Age:
19
Team:
Rating 1.0:
1.01
Maps played:
432
KPR:
0.71
DPR:
0.69
United States Ian 'motm' Hardy
Ian 'motm' Hardy
Age:
21
Team:
Rating 1.0:
1.05
Maps played:
732
KPR:
0.72
DPR:
0.68
South Africa Johnny 'JT' Theodosiou
Johnny 'JT' Theodosiou
Age:
22
Team:
Rating 1.0:
0.95
Maps played:
842
KPR:
0.64
DPR:
0.67
#1
 | 
Denmark Yikesslol
nice
2021-08-15 22:00
3 replies
So, as a software engineer, it will be so easy to create cheats for game, xD.
2021-08-16 06:54
2 replies
#73
 | 
Iraq Maspiyuuu
flags check
2021-08-16 08:41
1 reply
#83
 | 
India Da_to
Lmao
2021-08-16 18:59
cool
2021-08-15 22:00
awesome
2021-08-15 22:00
4 replies
Not really.
2021-08-15 22:02
2 replies
#26
 | 
United States ilkym00th
Don’t bully floppy :(
2021-08-15 22:19
1 reply
Heh 😁
2021-08-15 22:21
hi sloppy
2021-08-16 02:11
I made ES
2021-08-15 22:00
3 replies
#8
 | 
Canada firtlast
holy shit, its the real saltman
2021-08-15 22:01
2 replies
Its me, salt.
2021-08-15 22:02
1 reply
its me extra
2021-08-15 22:40
#5
 | 
Canada firtlast
ok.
2021-08-15 22:00
Very Pog
2021-08-15 22:01
nice
2021-08-15 22:01
im gonna buy it
2021-08-15 22:01
#10
Bruh | 
Finland ihanok
gamer
2021-08-15 22:01
"HOW TWO SOFTWARE ENGINEERS CREATED AN NA BRAND IN THE MIDDLE OF A PANDEMIC" And picked the worst name ever.
2021-08-15 22:02
23 replies
#19
ropz | 
United States Goob
ddoublez
2021-08-15 22:05
It's a standard NA name,I don't see what the big deal is
2021-08-15 22:07
You're too salty. It is catchy, simple and casters/analysts can use it.
2021-08-15 22:07
2 replies
#27
 | 
North America hi_mens))
+1
2021-08-15 22:20
#39
 | 
United States gweees
+1
2021-08-15 23:09
You're just extra salty
2021-08-15 22:18
0/8 name matches perfectly with na scene
2021-08-15 22:20
2 replies
+11111111
2021-08-15 22:37
+1
2021-08-16 00:40
#32
 | 
Brazil chico12
but a good logo
2021-08-15 22:26
1 reply
+1
2021-08-15 23:57
#40
 | 
United States gweees
its recognizable as fuck which is good for an org name
2021-08-15 23:11
#48
 | 
Slovakia Daev0n
Hey guys look, it's the guy who sucked Cloud9's D since day one.
2021-08-16 00:03
1 reply
2021-08-16 00:07
two software engineers > C9 and their 15 million dollars xd
2021-08-16 03:18
8 replies
#74
 | 
United Kingdom JupiterACE
wtf did you get $15 million from? it was less than $3 million
2021-08-16 09:45
7 replies
Alex alone cost them more than 3m
2021-08-16 09:52
6 replies
#77
 | 
United Kingdom JupiterACE
That would've been his full salary over three years or something ridiculous, he wasn't paid anywhere near that
2021-08-16 10:35
5 replies
#84
 | 
United States urm@m
He definitely was paid a lot of that otherwise he wouldnt have severed his contract with C9 (unless he cared more about a career in t2 over $3m and agreed to forfeit it, which would have been stupid).
2021-08-16 19:20
dont you think they had all the money first off if they offered it like what xd
2021-08-16 23:43
Lets say its his salary for 3 years. It's still 1m/year + transfer because he was still under contract. So the cost of the team was surely more than 3m/year, as alex alone was close to that the first year.
2021-08-18 12:05
2 replies
#89
 | 
United Kingdom JupiterACE
This isn't about the yearly cost of the team, it's about how much the org actually spent. Besides, ALEX would've made $1.65m over three years (dotesports.com/counter-strike/news/cloud..), which is just under $600,000 a year, they played for <5 months, so he wouldn't have earned more than $300,000 (likely less). (His buyout from Vitality was $600,000, included in the $1.65m figure).
2021-08-18 15:18
1 reply
Bartech was speaking of how much C9 was budgeting for their team. It's not just what they spent for the lifespan of the team. When a team goes to see investors, or guys invest on a team, they look at the whole picture before, not what it did cost after. Alex was a planned 1,6 m expense for the team (salary and transfer fees) when the CEO went to see investors to build the team. And from that, you check how much it will cost yearly to run the team and how much cash you'll have to spend each year, for the duration of the contracts of the players and how you pay the teams for the transfer fees (several payements, only one payement from the begining, etc....) And the 15m they were talking about before is the budgeted cost to run the team for the duration of the contracts of the players. And if Alex himself costs 1,6 million, the budget of the team can't be 3 millions
2021-08-19 11:50
covid esports
2021-08-15 22:02
Can hate on NA all you want but this is a cool story
2021-08-15 22:03
#16
 | 
Puerto Rico NA_KEKW
THANK YOU DVF <333
2021-08-15 22:03
#17
ropz | 
United States Goob
rad
2021-08-15 22:05
Respect for investing in NA when the easy option is EU. I hope hes right about orgs being intetested in CS once real LAN returns! Shows how important the upcoming major is for the scene
2021-08-15 22:05
#22
 | 
United States Bearthorne
Nice.
2021-08-15 22:09
NA CS KEKW
2021-08-15 22:10
#24
 | 
Japan Inlivino
Respect for the balls of these 2 mad lad to invest on CS at the moment and it quite pay off with ES stomping everyone on NA/SA
2021-08-15 22:10
cool
2021-08-15 22:21
#31
 | 
Chile cristiaan
NA CS POG
2021-08-15 22:26
Osee supremacy is alive and kicking
2021-08-15 22:41
#36
ZywOo | 
Poland SebL
Honestly I really didn't know that there is such a great story behind this org. Huge respect to those 2 guys, I think I'm going to start support ES now.
2021-08-15 22:47
1 reply
+1
2021-08-16 02:20
Respect to those owners
2021-08-15 22:52
#38
 | 
United States Scoobster
Good article
2021-08-15 23:06
#41
 | 
United States hellokappa
Good article for the best team in NA!
2021-08-15 23:11
3 replies
Liquid ?
2021-08-15 23:16
2 replies
yes
2021-08-16 00:40
No way to know mens)) anyone can be the best in NA during epl
2021-08-16 00:56
Sorry who? Gambit still best
2021-08-15 23:15
1 reply
Gambit still best online*
2021-08-16 01:30
"FOUNDING EXTRA SALT: HOW TWO SOFTWARE ENGINEERS CREATED UNDETECTABLE NA HACKS FOR THE TEAM IN THE MIDDLE OF A PANDEMIC"
2021-08-15 23:16
3 replies
Ahahah this guy thinks oSee hacks
2021-08-16 01:04
1 reply
Never said they good hacks just undetectable
2021-08-16 06:31
They wish
2021-08-17 12:07
#45
 | 
Malaysia AtPdTrZ
extra salt +respect
2021-08-15 23:47
#46
 | 
United States B0b3rT
We love extra salt and anyone investing into na cs
2021-08-15 23:55
Nice read nothe
2021-08-16 00:55
word.exe creators yes?
2021-08-16 01:02
then they lose to triumph...LOL...
2021-08-16 01:22
Good on the founders for taking such a risk. I hope it goes well for them since they are really helping NA right now. I hope the rest of 2021 goes well for them <3
2021-08-16 01:50
Lmao does anyone actually read this trash
2021-08-16 02:03
#62
 | 
Russia Trueteller
extra salty era when until then who cars
2021-08-16 02:27
#63
 | 
United States BombTaco
really cool article
2021-08-16 03:02
#64
 | 
Portugal MufT4r
"software engineers".... sus team
2021-08-16 03:06
i knew i recognized that name from somewhere but couldn't place it but yeah Daniel van Flymen is legit.
2021-08-16 03:13
WD by those two guys and GL with the project forward
2021-08-16 03:54
#68
 | 
Brazil Anarchybr
Didnt knew their story, nice to know Good Luck EG
2021-08-16 05:13
#71
 | 
Finland AliSabid
awesome!
2021-08-16 06:57
Again praising a team that had done nothing won nothing and will never win anything and probably disband in the near future just because USA.
2021-08-16 08:35
4 replies
#76
 | 
Iran oldHabit
If you didn't get it by now, me explaining it wont help you. Personally i found my fav team in NA.
2021-08-16 10:34
2 replies
Sup my sussy fellow county man stop being sarcastic and kiss me.
2021-08-16 17:07
1 reply
#82
 | 
Iran oldHabit
sure :*
2021-08-16 18:45
#78
 | 
Russia ToughGuy
+1 Nohte writing biased NA articles all the time
2021-08-16 10:46
#79
 | 
Pakistan LoOuU2
Aren't these guys close friends with Sonic and they took them as a team cause the ginger haired asked them to help them with their bills? That's honestly what I heared
2021-08-16 12:01
#80
 | 
Chile esanchez47
Hats off to this guys. Gotta have the balls to make a project like this. Best of luck!
2021-08-16 15:49
Stonks
2021-08-16 19:21
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