What GO features are currently missing in CS2?
From left-handed models to coaching slots, Counter-Strike 2's release on Wednesday lacks a number of key CS:GO features.

Counter-Strike 2, the fifth installment in the shooter's franchise, was formally released on Wednesday, wrapping up a six-month Limited Test beta period that began in March.
Throughout that time, Valve regularly shipped updates and fixes to several bugs that cropped up, although several features that were integral to CS:GO have been notably omitted from CS2's release.

Community servers and workshop maps
Some of the more important features that have so far been left behind are workshop maps and, to some extent, community servers.
These community-produced tools have long been the go-to places for players to hone their skills, ranging from deathmatch servers to maps designed to improve players' aim and map knowledge.
Despite this, workshop maps are not able to be hosted as of Thursday, September 28, the day after Counter-Strike 2's release. In a blog update, Valve simply state that workshop maps cannot be hosted currently, but "support is coming soon."
Community servers, meanwhile, can be hosted, but the "old way with a dedicated server no longer works," says Lukas Wiinholt, a producer at HLTV and Dust2.dk.
"log_address, which HLTV, eBot, and a lot of others use, is gone, so servers can't remotely send logs to services that used to receive them. There is still no 'official support' for community servers. People can still hack together stuff that works all along, but Valve hasn't officially released anything," he added.
Much like workshop maps, Valve said in their blog post that community server support is "coming soon." The community server browser is also empty, and is now launched via a separate Steam tab as opposed to operating within Counter-Strike itself.

Coaching slots
Valve has famously been strict on the role of coaching within Counter-Strike: Global Offensive, going so far as to limit coaches' ability to communicate with players back in 2016. Skippers are still only able to help during four tactical timeouts at Valve-sponsored events, a ruling that has since become the industry standard among tournament organizers.
It came as a surprise to coaches that coaching support has not been enabled in Counter-Strike 2's release. This feature is likely not set to be permanent, however, given Valve has not addressed it specifically.
cl_righthand 0
A common complaint throughout Counter-Strike 2's Limited Test beta was the inability to use the "cl_righthand 0" console command, which enables players to use a left-handed view model.
A key critic of this has been Kenny "kennyS" Schrub, who regularly complained on Twitter that it's difficult for him to play Counter-Strike without the console command being supported.
Despite Valve specifically asking for feedback during the beta, Counter-Strike 2 does not currently support "cl_righthand 0" at the time of release, and players are therefore forced to play with the default right-handed view model.

Danger Zone and War Games
Danger Zone, a battle royale-style game, was added to Counter-Strike: Global Offensive in Valve's December 2018 update.
The game mode was not available at the time of Counter-Strike 2's launch, and while not as popular as the traditional competitive game mode, it has offered thousands of hours of casual fun for players. Valve has so far remained tight-lipped on the battle royale mode is set for a return in CS2.
A group of gamemodes known as "War Games" in CS:GO are also stuck in the old shooter. These four modes — Arms Race, Demolition, Flying Scoutsman, and Retakes — were more designed for laid-back players, removed from the competitive 5vs5 nature of Counter-Strike in general.
In Flying Scoutsman, for example, players are forced to use either an SSG 08 or their knives, with gravity also reduced to allow for increased jumping heights.
In Counter-Strike 2, Valve has so far pivoted to a more competitive style. All four War Games modes are missing, and instead players have the following to choose from:
Premier, a new rating-based mode with vetoes to decide maps; Competitive, with map-based ranks as opposed to player-based ranks; Wingman, a 2vs2 gamemode on bombsite-specific maps; Casual, a 10vs10 match with differing rules compared to competitive play; and Deathmatch, Valve's free-for-all mode to help players warm-up and improve their aim.

net_graph 1
Another console command that hasn't made it across to Counter-Strike 2 as of September 28 is "net_graph 1".
The feature was particularly useful for those looking to keep an eye on their FPS (frames per second), ping and loss, and whether or not the server is being played on 64 tick or 128 tick, the latter having become a point of contention following the introduction of sub-tick technology.
As with many of the features that are notably omitted from Counter-Strike 2, it's not yet known whether "net_graph 1" will eventually be added or whether it will remain a relic of the past.
If you have noticed anything that hasn't carried over from Counter-Strike: Global Offensive, make sure to let us and the rest of the community know in the comments below.